

If you don't get three during this use, you must try to get the remainder without using dead eye. The best way to use dead eye is for the first attempt, if you have more than one adversary with a gun drawn, activate it and try to shoot as many weapons out of the enemy's hands as possible. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators.

Sharpshooter, Survivalist and Weapons Expert Challenges with rewards.

50 Dead Eye XP 10.00 Rank 5: Kill 6 animals without switching or reloading your weapon. For Red Dead Redemption 2 on the PlayStation 4, a GameFAQs message board topic. Sharpshooter Holster Rank 4: Kill someone at 80 feet away with a tomahawk. 25 Dead Eye XP 5.00 Rank 3: Kill 5 flying birds while on a moving train. Fallout 4: 10 Things You Never Knew About Building Settlements web story. Going into dead eye a second time will reload your weapon. Sharpshooter Bandolier Rank 2: Kill 2 different species of animal in the same Dead Eye use. Red Dead Redemption 2: A Step-By-Step Guide To The Sharpshooter Challenge. This outfit is obtained by attaining rank 10 in the four ambient challenges in the single-player mode of Red Dead Redemption (Sharpshooter, Survivalist. You can use dead eye to aim for their hands as long as it's at a high enough level not to auto target, but be careful. You essentially want to shoot their hands - preferably the ones that are holding guns - for the best results. Rank 5: Kill six animals without switching or reloading your weapon. I used an improved tomahawk for better range. Rank 4: Kill an enemy at least 80 feet away with a thrown tomahawk. I went and did this is thieves landing, but it can be done anywhere. Whatever it is, you need to have enemies and they need to be holding their guns for you to be able to disarm them. Sharpshooter 4 - Kill someone at 80 feet away with a tomahawk. To make this easier for yourself you'll want to engage in active combat, so either try this during a mission, an enemy headquarters, or annoy some guards until they are seen as enemies.
